No, I'm here to find out if we have a group here careless enough to ditch a member of their team on an exploration mission. If we can't trust each other, we've got nothing.
It hasn't. As far as I can tell, you and the others were slaughtered down there trying to work out what was happening. That has less to do with trust than a problem with these missions overall.
If we had any intelligence before we left, we wouldn't have to literally search for it in the dark. Kids wouldn't have died. You wouldn't have died.
That's my point. A team can fail. We're all people at the end of the day. Sometimes people don't win in life or death situations. You know firsthand how terrible that is.
What I can't abide by is carelessness with someone's life. [And why he asked for clarification. The difference between fighting hard and failing anyways and giving up is vast. He has to know which group he's fighting with.]
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If we had any intelligence before we left, we wouldn't have to literally search for it in the dark. Kids wouldn't have died. You wouldn't have died.
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What I can't abide by is carelessness with someone's life. [And why he asked for clarification. The difference between fighting hard and failing anyways and giving up is vast. He has to know which group he's fighting with.]
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We need to be so much more. This is no one person's peril. Worlds are being consumed.