hauhra: (gotta eat to live)
Dark ❝ player-killing scumbag ❞ Bakura ([personal profile] hauhra) wrote in [community profile] acatalepsy_rpg2018-09-10 08:19 pm

voice & text | week two

Since we’re all feeling a little under the weather this month, I thought of a way we could still have fun while we’re rotting away in our beds from boredom: a choose-your-own-adventure game.

I understand that this might be a new concept for some of you, so I’ll explain how the game works before we get started. I’ll give you a single prompt to start with. Your job is to reply to my prompt and wait for more information from me. I’ll then give you another prompt based on what actions you took in your response… in other words, it’s a bit like collaborative storytelling. However, only one writer can establish the setting, and that’s me.

Got it?

Now… let’s begin.
Weary traveler! The spooky, demon castle that you had set out for when you started your journey to slay its lord months ago is upon you. It rests atop high cliffs, its darkened towers and turrets looming over the forest surrounding it. It appears to be guarded only by a drawbridge. But be careful! It hovers above treacherous waters. Try not to fall in.

How do you wish to proceed?

>_
gandora: (hopeful)

[personal profile] gandora 2018-09-20 05:16 pm (UTC)(link)
.. i guess i understand your point, but you're not giving anyone a fair chance. maybe you could let people explore a bit more?

otherwise it's rather one-sided.


[ Did Yugi just call him out for godmoding? Probably... ]
gandora: (????)

[personal profile] gandora 2018-09-26 12:06 am (UTC)(link)
you and i have different definitions of difficult.

instead of just forcing your hand, maybe allow the players to explore more of the setting? or you could just continue your one-sided game.
gandora: (hopeful)

[personal profile] gandora 2018-09-26 12:14 am (UTC)(link)
i've had my fill of tabletop games for a little bit, thank you.

advanced level of difficulty? i'm not sure if that's it. more like someone using the advantage of being the dungeon master and killing player characters for fun.
gandora: (Default)

[personal profile] gandora 2018-09-26 12:18 am (UTC)(link)
with your track record, once is plenty.
gandora: (more dueling)

[personal profile] gandora 2018-09-26 12:26 am (UTC)(link)
the fact that you don't think that one death is problematic is alarming.

i'm not saying this because i am attempting to smear your name. i'm trying to make it clear that it won't be... tolerated.
gandora: (????)

[personal profile] gandora 2018-09-26 12:52 am (UTC)(link)
we didn't make it difficult for anyone but you.
gandora: (dool)

[personal profile] gandora 2018-09-26 02:29 pm (UTC)(link)
so according to you, we should have just bent and accepted the roles. according to you, we should have just given up our souls to be in that game? honestly, we didn't make it hard for ourselves by helping each other and bakura-kun.

you're just a sore loser.
gandora: (seriously DUEL ME)

[personal profile] gandora 2018-09-28 01:10 am (UTC)(link)
[ it's awhile before he answers. ]

there's so many things wrong with that statement... loving games and forcing people against their own will are two totally different things! what part of bakura-kun's wish said, "trap all my friends inside a game forever."

the reason why he kept picking the millennium ring up was because of your control of him! but I guess a being as old as you are you would be forgetful...
Edited 2018-09-28 01:11 (UTC)
gandora: (Default)

[personal profile] gandora 2018-09-28 09:45 pm (UTC)(link)
so you're saying you didn't listen... i'm certain of it! bakura-kun went through so much because of you! don't act like you're winning something, because you aren't.